
Ben Fenix
10
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Posted - 2012.12.07 17:06:00 -
[1] - Quote
CCP Soundwave wrote:Methelic Mahyisti wrote:I agree with OP; it's a bit stupid. Bounties should be on criminal and dangerous people, not innocent industrialists.
Lilly Becky Miner in a Venture
WAAAAAAAAAAAAAAAAAAAAANTED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
So stupid How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.
I'm totally with you that it is pretty much impossible to draw a line between those who might be "innocent" and those who might be not. But...
The problem with the current system is that it marks just everyone who has a bounty on him as a criminal. No matter what. And thats not just plain silly but more than unrealistic and even unfair.
CCP, you propagate the fact that a character's reputation in EVE is his most valuable property. But with this patch, you just damaged everyones image who might play the game in a more helpful manner than others. People who are known for their selfless acts of helping other players (especially helping newbies) are now marked as suspicious.
The actual problem with that is that people believe what they see, not what they hear. If there is a new player who might have heard of this helpful guy mentioned before he might want to know more about him and the first impression that he will get from this guy's information window is a big picture of a wanted criminal. Maybe just because some people thought it would be funny to place bounties on him. But this could just ruin a character's reputation in the long term. Because the wanted stamp on his picture is just naturally being associated with terms like "criminal", "fugitive", "thief", "griefer" a.s.o. Thats just normal but non the less is it simply not right. On the other hand side this person has absolutely no chance of getting rid of this bounty via legal actions. It's a pretty one sided system right now. People in EVE can get rid of their bad security status but not of their bounty? I would say their should be taken a bit more effort in developing a rather fair gameplay mechanic. I don't say make it easy for people to get rid of their bounty but there should at least be a chance for it besides getting blown up.
The bounty hunting system itself as it is right now is a well done first step but nothing more.
But as my last boss told me once: "I don't employ you for giving me problems. I employ you for bringing me solutions." I of course have at least a rough idea for a possible solution.
My suggestion:
Make a kind of contract system out of it. While leaving the bounty information on the character's information window untouched so that everybody can see it, just add the wanted stamp in case the contract for hunting a certain person has been accepted by a bounty hunter. The downside might be that the person would know when he is hunted (and everyone else too) BUT the uncertainty of when he might be blown up and who is hunting him would still be kept up. In this case he might also be able of hiring mercenaries for his own safety which would just be fair. But the real deal with this idea is, that his reputation was untouched until he is hunted.
In addition to that we would of course need a game mechanic that gives the character a chance to at least reduce his bounty by legal acts before a bounty hunter is accepting the contract.
So, I would like to hear what you, CCP Soundwave, think of it. Ben Fenix http://benplus.de |